OpenSceneGraph 3.6.5-foss-2022a

The OpenSceneGraph is an open source high performance 3D graphics toolkit, used by application developers in fields such as visual simulation, games, virtual reality, scientific visualization and modelling. Written entirely in Standard C++ and OpenGL it runs on all Windows platforms, OSX, GNU/Linux, IRIX, Solaris, HP-Ux, AIX and FreeBSD operating systems. The OpenSceneGraph is now well established as the world leading scene graph technology, used widely in the vis-sim, space, scientific, oil-gas, games and virtual reality industries.

Accessing OpenSceneGraph 3.6.5-foss-2022a

To load the module for OpenSceneGraph 3.6.5-foss-2022a please use this command on the BEAR systems (BlueBEAR, BEAR Cloud VMs, and CaStLeS VMs):

module load bear-apps/2022a
module load OpenSceneGraph/3.6.5-foss-2022a

BEAR Apps Version

2022a

Architectures

EL8-cascadelakeEL8-icelake

The listed architectures consist of two part: OS-CPU. The OS used is represented by EL and there are several different processor (CPU) types available on BlueBEAR. More information about the processor types on BlueBEAR is available on the BlueBEAR Job Submission page.

More Information

For more information visit the OpenSceneGraph website.

Dependencies

This version of OpenSceneGraph has a direct dependency on: DCMTK/3.6.7-GCCcore-11.3.0 foss/2022a GDAL/3.5.0-foss-2022a giflib/5.2.1-GCCcore-11.3.0 librsvg/2.55.1-GCCcore-11.3.0 Mesa/22.0.3-GCCcore-11.3.0 OpenEXR/3.1.5-GCCcore-11.3.0 poppler/22.12.0-GCC-11.3.0 SDL2/2.0.22-GCCcore-11.3.0 X11/20220504-GCCcore-11.3.0

Required By

This version of OpenSceneGraph is a direct dependent of: PDAL/2.5.5-foss-2022a

Last modified on 11th July 2023